In theory, we could reach much greater player counts, so long as one uses a very good server, with for instance, a 1000 mbit uplink! We announced a player count of 500, as this is what we are confident we can provide, given the current design and previously implemented network engine tests. Progress on the network engine has been great, most of it is working and implemented, We have the confidence to start the live tests soon. For now, using random generated player data yields great results.
If you didn’t realise we were raising money to complete this project head over here to check out our reward tiers here.
We will see you next week!
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