Gaming Enthusiast Wed, 23 Apr 2014 14:55:28 +0000 en-US hourly 1 Hideo Kojima plans to make an “Important Announcement” tomorrow Wed, 23 Apr 2014 14:55:28 +0000 What with E3 on the horizon we’re all eagerly looking to our favourite upcoming games for some sign that they may show us something new. Most developers stay tight lipped but Metal Gear Solid creator Hideo Kojima prefers to tease his fans.

First Kojima hinted that he has had a burst of inspiration…whilst at the gym, Tweeting: “I’ve come up with new ideas for the trailer at the gym. I’ll try them out tomorrow.”

He then went on to announce that he hassomething up his sleeve and plans to reveal it tomorrow. He Tweeted: “On Tomorrow’s Kojima Station there will be an important announcement. At the same time, I will introduce the “Prisoners” video corner that will be released on May 3rd. In addition, the new corner (video) will involve planning, lighting, shooting, editing and sound recording made by ourselves.”

He also Tweeted a sneak peek at at the video corner which included a look at the cool iDroid iPhone case which is designed to look like the iDroid Snake uses in Ground Zeroes.


So what could this news be? Are we going to see a new trailer for The Phantom Pain or is it something else entirely? Stay alert, friends.

Source: DualShockers

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The first stunning high-res image of the next-gen Call of Duty Wed, 23 Apr 2014 04:18:37 +0000 At the Game Developers Conference 2014 panel, Quest for Quality: Maximizing the Relationship Between Creative and Production, Sledgehammer Games revealed the first in game image showing off character models for the next Call of Duty. The game is said to be “Next Gen first” by Activision earlier this year.


Sledgehammer Games has been working on the next Call of Duty for three years as part of the new development cycle for the series. The next Call of Duty game will be released this fall, Treyarch, Infinity Wardand Sledgehammer Games are on a new rotating schedule on the games. Expect to see more from the next Call of Duty leading up to E3 in May. Source IGN

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Fun Stuff: The OMORI Kickstarter is an indie gaming culture fever dream Wed, 23 Apr 2014 02:55:39 +0000 Today’s fun stuff is a tumblr comic that just got funded as a game, and the Kickstarter’s just started so you can still jump right in and fund them.

Oh, you needed more info? Well then, let me introduce you to one of the biggest projects in indie gaming culture in recent memory. 

OMORI originally came out online as a comic blog of sorts from December 2011 to March 2012 (check it out), and later reappeared in the form of both a short story and partially finished graphic novel. However, OMOCAT always conceived of it as a game, and finally decided to go to Kickstarter to get it made.

The game is a surreal psychological horror where the characters shift between two world, and will eventually have to choose between them. Considering OMORI himself was always depicted as a restless, stay-at-home teen (with issues), this game promises to be quite the revelatory adventure/nightmare.

Now, I don’t want to take attention away from the game for this, but seriously, the names attached to the soundtrack already make this a must have. They include:

  • Aivi and Surasshu
  • Bo En
  • Flashy Goodness
  • Kupeck
  • Meishi Smile
  • Slime Girls
  • Space Boyfriend
  • Toby Fox

Slime Girls and Space Boyfriend are working on the main soundtrack, with everyone contributing tracks to a jukebox sidequest. Also on the team are illustrator/developer Archeia, and Gino, who will help.

OK, so enough hype. OMORI has already raised its base goal of $ 22,000, and funding can now go to stretch goals for expanded cutscenes, a Mac port, and who knows what. Funding means you can get some of OMOCAT’s awesome merchandise in the form of T-shirts, pins, commissions, and more.

You can check out the official OMORI pitch below and help fund it here.

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Grid Autosport Coming To PlayStation 3 And Xbox 360 In June Wed, 23 Apr 2014 02:44:15 +0000 Codemasters has announced  Grid Autosport will be coming to the PlayStation 3 and Xbox 360 in June.  At a recent Bandai Namco event, senior executive producer Clive Moody and senior designer Andy Stewart shared new details on the game. The devs are paying close attention to fan feedback. For Autosport, thethey have removed some elements and will focus simply realistic racing.


The game will offer five distinct racing classes. The Touring Car mode will appeal to aggressive racers. Endurance offers night races for those who want to drive for extended periods of time. Open Wheel races will allow for highly modified cars. Street Racing offers iconic locations to race in, as well as more right angle corner turns for added challenge. Finally, open world racing will allow racers to fight for first on a large, open track. Source Gameinformer

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Rise Kujikawa will be playable in Persona 4 Arena Wed, 23 Apr 2014 02:19:03 +0000 Japanese gaming magazines Famitsu and Dengeki Online have confirmed it: Persona 4′s Rise Kujikawa is moving to the frontlines and will be a playable character in Persona 4 Arena.

Rise Kujikawa Persona 4 Arena

The information was originally leaked by Best Buy by accident, and so other details revealed from that leak might also be true. For the record, the leak also stated that Ken Amada will also be a playable character, and the release date has been set for September 16.

Storyline wise, this requires some shaking up of the original story, since Rise is a tactical support, meaning she doesn’t actually go fight with the Protagonist, unlike Chie or Yukiko. The last installment of Persona 4 Arena showed her as a host/ announcer, but it turns out that this is actually a fake Rise, since the real one was kidnapped so she couldn’t talk to her friends.

Rise has had three Persona before, Himiko, Kanzeon, and Kouzeon, but it looks like she’s getting a new one for this game. Here’s a screencap showing what Rise’s Persona might look like.

Rise Kujikawa Persona 4 Arena Famitsu

I’m looking forward to learning more about Rise in P4A, how about you? Share your thoughts in the comments below.

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China wants one thing from console games before they sell them in the country Wed, 23 Apr 2014 01:57:27 +0000 GamesinAsia has outlined some of the rules China has set regarding the sale and distribution of console games in China. As attention grabbing as the Battlefield 4 ban has been, they don’t seem that bad at all.

There is one thing China wants above other things, and it’s not a lack of violent content. You’ll see what I mean below.

OK, so as we already know, China requires that game companies partner with a local company in Shanghai’s Free Trade Zone. There will also be a ‘culture department’ in charge of approving games, but this isn’t a centralized board in the capital. Instead, it’s a smaller department specific to Shanghai.

The approval process won’t take longer than 20 days, and the game needs as simplified Chinese version, so translations geared for Hong Kong and Taiwan won’t be enough.

Now, here are the things that will force a ban of your game:

  • Gambling-related content or game features
  • Anything that violates China’s constitution
  • Anything that threatens China’s national unity, sovereignty, or territorial integrity.
  • Anything that harms the nation’s reputation, security, or interests.
  • Anything that instigates racial/ethnic hatred, or harms ethnic traditions and cultures.
  • Anything that violates China’s policy on religion by promoting cults or superstitions.
  • Anything that promotes or incites obscenity, drug use, violence, or gambling.
  • Anything that harms public ethics or China’s culture and traditions.
  • Anything that insults, slanders, or violates the rights of others.
  • Other content that violates the law

I know the rules seem incredibly harsh, and in fact, the likes of Grand Theft Auto and Infamous might not pass these regulations, but do you notice China’s main concern? It’s respect for their cultural norms and mores. This isn’t just about the state, but the Chinese people themselves.

We don’t know yet how far China will take their game regulation, but I would argue it’s perfectly reasonable for them to demand Western and Japanese devs alike don’t try to sell them games where they are made the bad guys or targets, whether you use storyline conceits to enable that or not.

We also have to remember that we don’t fully know what would and would not offend the Chinese, and so it’s understandable that the console companies are wary in making their entry.

It would seem, as inoffensive content comes and goes, that Nintendo has the best prospects for success, but we’re not putting the cart before the horse. We do hope the region proves to be a blue ocean for all the players, to push growth in the industry in these very difficult times.


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GT Academy 2014 Opens! Here’s Your Chance To Be An F1 Racer Again Wed, 23 Apr 2014 01:33:26 +0000 It’s back! Nissan and Sony have announced the opening of Season 4 of Gran Turismo Academy 2014 Season 4. Here’s your chance to become a real life racer – even make it to the F1.

You know we’re not exagerrating there either – here’s our profile on Jann Mardenborough. Want to be the next Mardenborough? You can get more information here. Check out the official trailer below.

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XCOM: Enemy Unknown Tapped for an April 24th Android Launch Tue, 22 Apr 2014 16:58:42 +0000 image

After releasing in the Apple App Store, it was only a matter of time before XCOM: Enemy Unknown made its way to the Google Play Marketplace. Get ready to slaughter some aliens and save the Earth as the game is releasing in just a few days, April 24th to be exact.

The news comes via the XCOM facebook page. The trailer, which was posted just this morning, teases a launch date and the Android alien. The touch platform seems like an easy transition for a turn-based-strategy shooter.

The news of the launch follows the most recent big announcement during PAX East that developer, Firaxis Games, will be handling the upcoming Sid Meier title, Civilization: Beyond Earth.

It is uknown the role in which the studio has taken with the Android version being that Feral Games handled the OSX versions. Stay tuned for further information and pricing as it comes.

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Sword Art Online: Hollow Fragment coming to North America Tue, 22 Apr 2014 16:48:54 +0000 More Bandai Namco news, they have announced today that Sword Art Online: Hollow Fragment will be coming to North America as a digital-only game on the Playstation Vita this summer.

Bandai Namco has not announced rather or not Sword Art Online: Hollow Fragment released in Europe as of this time.

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Tales of Xillia 2 Coming August On PS3 Tue, 22 Apr 2014 16:31:11 +0000 Bandai Namco has announced Tales of Xillia 2′s release date, it will be released August 22 in  European exclusively on PS3, the game will also release in the US, no date given yet. It will launch alongside a Collector’s Edition, which includes a number of items such as a soundtrack CD, artbook and steelbook case.


Tales of Xillia 2 made its Japanese debut back in 2012, and has sold approximately half a million copies. Bandai Namco also announced plans to release Tales of Hearts R on PlayStation Vita this winter. Source Digital Spy


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