Capcom decided to give us more information regarding Monster Hunter: World. In an interview with PlayStation, they stated that one those things they got rid of were the segmented areas on the map. A translated quote follows:

Coming to the PlayStation 4 with Monster Hunter there’s all kinds of things we can do that we couldn’t do before. One thing for example is we now have this very open map. Beforehand in the recent titles you’ve had these little segmented areas — you had loading transition, now there’s no loading screens, totally seamless transition-free area. That’s what we can do with the power available to us now.

Monster Hunter: World will launch in early 2018 for PlayStation 4, Xbox One, and later for PC. In Japan though, the game will stay a PlayStation 4-exclusive title.

Written by Hektor Apostolopoulos

Hektor Apostolopoulos

When Hektor isn’t playing something on his video game consoles, he probably listens to his favorite music. He prefers to spend his money on classic games and rare music albums instead of spending it on alcohol and strippers. If his wallet wants a break from this expensive hobby, he watches his favorite two soccer teams on TV. He thinks that Zelda Ocarina of Time, Final Fantasy VII and Half-Life 2 are the greatest games of ALL time.